Fantastic product with only one major hitch currently.
Fantastic, easy to use and understand. At the same time easy to get deep and precise with it. Sonically great in a field that isn't overly developed yet. The only major hangup is that it does not currently run in 96kHz sessions.
Great Tool but Lack of Some Features
by Masterdesk: clear loudness and image
The spaces algos are great and the specialization works fine. I work basically with music and personally miss a dry-mix button, once we don't need to use the tool to realistic purposes only. I also miss some sort of tool to help space automatization in all axes at once. Maybe this is just a lack of knowledge on my side, but if the tool exists I believe PA should provide the info of possibilities for their costumers. Despite that, It really has this different "space feel", which is very interesting for exploring new ways to put things around in music mixing!
I have been experimenting with Dear VR pro for a short time now. And, I have been loving having it placed on my drum bus just to create a unique environment for that group of instruments. There are a lot of possibilities of different uses for this plugin! And, it is super easy to use!
Mix in 3D? Wow!
by James Mullen
I just tried this quickly, and I am blown away by how my rock and pop mixes sound when I mix them in 3D. I sent a 3D test mix to one of the bands I work with, and they want to use it as a bonus track on their new album. It´s so cool to be able to just bounce these 3D mixes to a "stereo WAV" and listen to the 3D mixes on any player, by just using headphones. I guess the future is now. ;-)
Dear VR pro for HOA production
Hi there, we @ PRG Lab are using HOA production workflows (most of the time TOA) for audio production for linear 360/3d video content production as well as for sound designs for smaller VR games. Dear VR definitely sets a new level when it comes to quick, musical sounding results and presets; combined with a very efficient CPU usage, which is a highly sensitive point when it comes to classical 360 video productions in live concerts environments, where one needs to "spatialize" all close miced/DI signals with channel counts above 48...the 3D localization is awesome and the ability to automate all parameters fits all professional needs. Only draw back so far is that one could add a bus structure for the reverb part of things to safe even more ressources, e.g. when many sorces end up in the same room/chruch/stadium reverb. But this is afaik already in the feature request pipeline... So all thumps up! Keep spatialising. And btw. the binaural rendering is also really well done.
by Pino Pischetola
DearVR Pro goes beyond any plug in of this type. The way it places sounds in the 3d space it's unique and it really works. It reminds me of very expensive hardware processor od the past (RSS) really impressed!
This is genuinely the first spatial simulation plugin that I have used that actually sounded natural and doesn’t take a masters degree in software engineering to use. The resulting sound is so real that I found myself turning to bypass often just to check that it really was creating the space I was hearing and that the space wasn’t already part of the recorded track the word transparent comes to mind. Totally recommend this one for not only VR functionality but also for natural sounding reverb in music audio production.
Impressive and creative tool for VR
Working with dearVR is a lot of fun! Being able to mix in 3D and to apply more depth and versatility to the sound, is adding a whole new layer of creativity.